AI Insights · Timothy · October 2022
Top 5 3D Anime Games in Oceania Q3 2022: Performance Insights
Explore the performance of the top 5 3D anime games on a unified platform in Oceania during Q3 2022, including trends in weekly downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the 3D anime games category in Oceania. Here we delve into the performance metrics of the top 5 games, providing a snapshot of their weekly downloads, revenue, and active user trends. This data is sourced from Sensor Tower, where more detailed insights are available.
Released in early August 2022, Tower of Fantasy experienced a notable spike in its early weeks. Weekly revenue peaked at around $123K in mid-August before gradually declining to approximately $25K by the end of September. Downloads mirrored this trend, starting strong with over 44K in the first week of August but dropping to just over 2.5K by the quarter's end. Active users saw an initial increase, peaking at 38.8K in mid-August, then steadily decreased to about 10K by the end of September.
Genshin Impact: Natlan Launch maintained a robust performance throughout the quarter. Weekly revenue fluctuated, peaking at approximately $476K in mid-July and ending the quarter with a significant rise to around $333K in the last week of September. Downloads showed a similar pattern, with a notable increase to 7.8K in the final week. Active users remained relatively stable, averaging around 90K, with a peak of over 109K at the end of September.
DRAGON BALL LEGENDS saw varied performance metrics. Revenue peaked at approximately $112K in mid-July and experienced a resurgence to around $66K at the end of September. Weekly downloads showed growth towards the end of the quarter, reaching about 4.8K. Active users remained consistent, averaging around 31K, with slight fluctuations throughout the period.
HATSUNE MIKU: COLORFUL STAGE! had a steady performance. Weekly revenue varied, peaking at approximately $16.5K at the end of September. Downloads showed a declining trend, starting at nearly 4K in late June and dropping to around 1.5K by the end of the quarter. Active users remained stable, averaging around 10K throughout the quarter.
BTS Island: In the SEOM Puzzle
BTS Island: In the SEOM Puzzle experienced a decline in most metrics. Revenue started at around $20K in early July but dropped to approximately $5K by the end of September. Downloads saw a significant decrease from nearly 20K in late June to just under 300 by the end of September. Active users also declined steadily from over 15K in late June to about 5.3K by the quarter's end.
These insights highlight the dynamic nature of the 3D anime games market in Oceania. For more detailed analytics and trends, visit Sensor Tower.